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✦ Erasmus+ KA220 · 2025–2028

Learning through play is the future of early education

TET4CL equips parents and early childhood educators across Europe with the digital skills and playful pedagogies to prepare young children for a creative, collaborative world.

What is TET4CL?

Technology Enhanced Toys for a new era of learning

TET4CL is a three-year European project funded by the Erasmus+ programme (KA220-SCH), built around two simple but powerful ideas: that the toys children play with can be powerful tools for learning, and that the adults supporting those children deserve practical, evidence-based training to confidently make use of those toys in meaningful educational ways. 

Technology-enhanced toys (TETs) are already finding their way into homes and early childhood classrooms across Europe, often from as young as two years of age. Think about the interactive, connected, or “smart toys” lining the shelves at your favourite store, or perhaps sitting on a shelf in your child’s room right now, and you understand what TETs are and just how ubiquitous they have become. But having the toys is one thing- knowing how to use them in ways that are meaningful, creative and genuinely educational is another. That is exactly the gap that TET4CL wants to close. 

Over the next three years, TET4CL will create a set of freely accessible online resources including a framework that any educator or parent can use to make the most of their technology-enhanced toys. We will also seek to bring together educators, teachers, and early childhood professionals from across Europe to share knowledge, swap best practices, and grow together through a dedicated online community. TET4CL will also provide practical, hands-on training — both initial and ongoing — to help education staff build confidence when weaving TETs into their everyday teaching through play-based approaches and STEAM activities.

How TET4CL works

TET4CL unfolds across five interconnected work packages, each building on the last.

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Needs Analysis

Before building anything, TET4CL starts by listening. Through a comprehensive systematic review of existing literature, covering the last twenty years of research on TETs for children aged 2 to 8, the project establishes a solid, evidence-based foundation. This review maps out what educators actually need, what the research tells us about technology-enhanced toys in early childhood settings, and where the real gaps lie.

From this evidence base, TET4CL develops a versatile theoretical framework that combines pedagogical and technological knowledge. The framework guides educators in evaluating the technological characteristics and pedagogical affordances of TETs, helping them integrate these tools into play-based practice in ways that are constructive, meaningful, and purposeful.

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TETs’ Portrait Repository for Teaching and Learning

At the heart of TET4CL is a rich, practical toolkit for educators and parents. The TETs Portrait Repository will profile 180–200 technology-enhanced toys, detailing their technological characteristics and pedagogical affordances so that teachers can make informed, confident choices.

Alongside toy profiles, the project develops a curriculum of 40–50 learning activities grounded in the 4Cs and STEAM, as well as instructional guides for parents, translated into English, Greek, Norwegian, and French, with additional versions in Braille and Sign Language to serve diverse learners and families. Templates and learning design plans ensure that educators can adapt all materials to their own classroom context.

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Professional Development & Online Community

TET4CL provides practical, hands-on training, both initial and ongoing, to help education staff build genuine confidence when weaving TETs into their everyday teaching. A workshop-based professional development programme delivers four workshops to pre-service and in-service teachers in Norway and Greece, built around co-design, inquiry, and reflective practice.

A dedicated online learning portal brings together all training materials, resources, and learning designs in one freely accessible space. The portal supports both synchronous and asynchronous learning and is designed to grow and evolve long after the project ends.

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Dissemination, Evaluation & Impact

TET4CL’s dissemination work package ensures that the project’s results reach as wide an audience as possible. All outputs will be shared freely via the project portal and through the Erasmus+ eTwinning platform, the EPALE adult learning community, national and international conferences, and peer-reviewed publications.

The project aims to reach educators in at least 10 EU countries, engage 4 national education ministries, and build an online community of 6,000 users. A rigorous evaluation framework, using both qualitative and quantitative methods, will track progress and ensure the quality of every output.

Who is TET4CL for?

TET4CL is designed for everyone involved in the lives of young children aged 2 to 8. Our primary audiences are:

  • In-service early childhood educators and teachers seeking to upskill their digital competencies and integrate TETs meaningfully into their STEAM teaching.
  • Pre-service teachers in higher education who want to enter the profession with the skills to thrive in an increasingly digital learning landscape.
  • Parents and families who want to engage with their children through TETs in ways that are meaningful, playful, and developmentally appropriate.
  • Researchers and academic staff working in early childhood education, digital technologies, and STEAM.
  • Policymakers and education leaders looking for evidence-based guidance on digital readiness in early childhood settings.

Project at a Glance

  • Programme: Erasmus+ KA220-SCH – Cooperation Partnerships in School Education
  • Duration: September 2025 – August 2028 (36 months)
  • Total Budget: €400,000
  • Partner Countries: Greece, Malta, Norway, France
  • Target Age Group: Children aged 2–8 in formal and informal early childhood settings
  • Languages: English, Greek, Norwegian, French (+ Braille & Sign Language)

All resources: Freely accessible via the TET4CL Open Portal

Partner institutions

Four partner institutions from across Europe collaborating to transform early childhood education through technology.

University of Patras

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Infinitivity Design Labs

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University of Malta

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UiT The Arctic University of Norway

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